/**
 * WorldData.cpp
 *
 * Author:
 *   Chris Herbison
 *
 * Description:
 *   Class that holds objects and lights in the world space.
 */

#include "WorldData.h"

/*
 * The constructor (no initial parity values).
 *
 * _lights - All lights in the scene.
 * _objects - All objects in the scene.
 */
WorldData::WorldData(vector<Light> _lights, vector<Object*> _objects):
                     lights(_lights), objects(_objects){
}

/*
 * The default constructor.
 */
WorldData::WorldData(){
}
